Eidos games
In the early 's, the games spawned two films, both of which were generally well-received. Many regard the Tomb Raider films as the better of a long line of terrible game-to-movie adaptations.
Much like Tomb Raider before it, the Hitman franchise has been popular with critics and also spawned a feature film. The original Hitman, entitled Hitman: Codename 47 was released in the year , and was dismissed by both gamers and critics due to technical glitches and an underwhelming performance.
The sequel, dubbed Hitman 2: Silent Assassin was well received and marked the first successful entry into the series. There were two more sequels after that, Hitman: Contracts , and Hitman: Blood Money , both of which were large successes and well received.
A film version of the game was released in theatres in the fall of , starring former Deadwood star Timothy Olyphant. The film was poorly received by critics and had a relatively poor showing at the box office, and eventually fell off the radar.
While many publishers have been implicated in meddling with the press to obtain good review scores and the possible sales boost that can come from that, Eidos in particular has received much criticism over the years for their interference with the critical process. Two of their more publicized controversies are described below.
Shortly following, he was let go from his Gamespot position. Insider sources claimed that Gerstmann had been fired for giving the game a low score after Eidos complained to CNET; these claims were corroborated by a massive advertising campaign Eidos had been running with Gamespot--a campaign that skinned the front page of the website with Kane and Lynch imagery and allowed users to edit their own trailers--that promptly ended following the publishing of the review, the text of the review being edited and the video review for the game being pulled from the site shortly after Gerstmann's departure, and the mass exodus of other key staff members in the months following.
It was eventually revealed that Eidos had indeed complained to CNET and threatened to pull advertising, but ultimately backed down and had no direct involvement in Gerstmann's firing. Eidos' complaint was one of a handful of complaints from several games publishers over lower-than-average scores for some games during Q4 of ; the complaint from Eidos was ultimately the straw that broke the camel's back that led to the CNET administration, whom had seen huge turnover at the time and was generally inexperienced with running a gaming website, losing confidence in Gerstmann and deciding to distance themselves from his editorial direction.
A year after being accused of being one of the primary forces behind Jeff Gerstmann's dismissal, Eidos was again accused of using advertising dollars to buy favorable coverage, this time with British-based Future Publishing. In the week leading up to the game's release, GamesRadar, Future's flagship online gaming portal, began a campaign that saw a Tomb Raider-related article published every day in honor of Tomb Raider Underworld , culminating in the website changing its name to "Tomb Radar" for a day.
Future's James Binn lauded the campaign, stating:. Getting the message out there on launch day is essential in the games market and this takeover gives Eidos unprecedented cut through. Commenting on the scandal, a representative from Eidos' PR firm stated in a statement that was later retracted :.
By taking part in our playtests, you have the opportunity to give your feedback directly to our team, and play a role in shaping our experiences. Crafting emotions We're shifting to the 4-Day Work Week! Marvel's Guardians of the Galaxy. We're all about the craft. Creating Memorable Experiences 1 2 3 4 5 6.
Shadow of the Tomb Raider. Hitman: Codename 47 With outstanding graphics and realistic effects, Eidos Interactive takes you into the seedy world of death-for-hire. Hitman: Contracts. TimeSplitters 2. Tomb Raider: Legend. Chicken Run. Joint Strike Fighter In the ever-growing world of combat sims, games now live and die by their graphics, realism and originality.
The Unholy War Unholy War is no different-and like the team's previous efforts it allows you to play in a variety of different ways--as a "story" game which is a long campaign. Legacy Of Kain Soul Reaver If you want a good example of why you bought a Dreamcast, take Raziel to the cliffs over the vortex in Soul Reaver and look down over the edge.
Tomb Raider Tomb Raider is a huge game and will give you hours upon hours of play. Urban Chaos A hefty pedigree to live up to indeed, but Urban Chaos looks like it might be something special. Battlestations: Midway. Fighting Force 2 One, the game looks great so far and two, the gameplay is virtually nothing like the first Fighting Force. Legaia 2: Duel Saga Fighting is the main focus here, and the tactical system is based on Arts'fighting combinations that you discover over time.
While GEX was whiling away the hours living on the fruits of his recent successes, the madman of the Media Dimension was working on his new hobby Thief: Deadly Shadows The game sends you through a chain of missions where you have to steal specific items from well-guarded locations.
Project Eden All is not well in the Garden of Eden both literally and figuratively.
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